fsa.hpp
5.42 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
/*
* File: fsa.hh
* Author: mlenart
*
* Created on October 17, 2013, 2:00 PM
*/
#ifndef FSA_HPP
#define FSA_HPP
//#include <iostream>
#include <cstring>
#include <cassert>
#include <typeinfo>
#include <exception>
#include <string>
#include <vector>
#include <inttypes.h>
namespace morfeusz {
template <class T> class State;
template <class T> class FSA;
template <class T> class Deserializer;
class FileFormatException;
template <class T>
class Deserializer {
public:
/**
* Deserialize object from ptr.
* Returns number of bytes read or -1 on error.
*/
virtual long deserialize(const unsigned char* ptr, T& object) const = 0;
virtual ~Deserializer() {}
};
/**
* Finite state automaton.
*/
template <class T>
class FSA {
public:
/**
* Get this automaton's initial state.
*/
State<T> getInitialState() const;
bool tryToRecognize(const char* input, T& value) const;
virtual ~FSA() {
}
/**
* Create an FSA object from pointer
*/
static FSA<T>* getFSA(const unsigned char* ptr, const Deserializer<T>& deserializer);
/**
* Create an FSA object from file
*/
static FSA<T>* getFSA(const std::string& filename, const Deserializer<T>& deserializer);
protected:
/**
* Create FSA object for givent initial state pointer and deserializer
*/
FSA(const unsigned char* initialStatePtr, const Deserializer<T>& deserializer);
/**
* Proceed to next state
*/
virtual void proceedToNext(const char c, State<T>& state) const = 0;
const unsigned char* initialStatePtr;
const Deserializer<T>& deserializer;
friend class State<T>;
private:
// FSA();
};
template <class T>
class SimpleFSA : public FSA<T> {
public:
SimpleFSA(const unsigned char* ptr, const Deserializer<T>& deserializer, bool isTransducer=false);
virtual ~SimpleFSA();
protected:
void proceedToNext(const char c, State<T>& state) const;
private:
bool isTransducer;
};
template <class T>
class CompressedFSA1 : public FSA<T> {
public:
CompressedFSA1(const unsigned char* ptr, const Deserializer<T>& deserializer);
virtual ~CompressedFSA1();
protected:
void proceedToNext(const char c, State<T>& state) const;
private:
const std::vector<unsigned char> label2ShortLabel;
std::vector< char > hasTransition;
std::vector< State<T> > initialTransitions;
static std::vector<unsigned char> initializeChar2PopularCharIdx(const unsigned char* ptr);
void initializeInitialTransitions();
void doProceedToNext(const char c, State<T>& state, bool initial) const;
void doProceedToNextByList(
const char c,
const unsigned char shortLabel,
const unsigned char* ptr,
const unsigned int transitionsNum,
State<T>& state) const;
void reallyDoProceed(
const unsigned char* statePtr,
State<T>& state) const;
void doProceedToNextByArray(
const unsigned char shortLabel,
const uint32_t* ptr,
State<T>& state) const;
};
template <class T>
class CompressedFSA2 : public FSA<T> {
public:
CompressedFSA2(const unsigned char* ptr, const Deserializer<T>& deserializer);
virtual ~CompressedFSA2();
protected:
void proceedToNext(const char c, State<T>& state) const;
private:
static std::vector<unsigned char> initializeChar2PopularCharIdx(const unsigned char* ptr);
void doProceedToNextByList(
const char c,
const unsigned char* ptr,
State<T>& state) const;
void reallyDoProceed(
const unsigned char* statePtr,
const bool accepting,
State<T>& state) const;
};
/**
* A state in an FSA.
*/
template <class T>
class State {
public:
/**
* Is this a "sink" state - non-accepting state without outgoing transitions
*/
inline bool isSink() const;
/**
* Is this an accepting state
*/
inline bool isAccepting() const;
/**
* Get next state proceeding a transition for given character.
*/
inline void proceedToNext(const FSA<T>& fsa, const char c);
/**
* Get value of this state.
* Makes sense only for accepting states.
* For non-accepting states is throws an exception.
*/
inline const T& getValue() const;
/**
* Get the size (in bytes) of this state's value.
* Makes sense only for accepting states.
* For non-accepting states is throws an exception.
*/
inline unsigned long getValueSize() const;
inline unsigned long getOffset() const;
void setNext(const unsigned long offset);
void setNext(const unsigned long offset, const T& value, const unsigned long valueSize);
void setNextAsSink();
State();
static State<T> getSink();
virtual ~State();
friend class CompressedFSA1<T>;
private:
// const FSA<T>& fsa;
unsigned long offset;
bool accepting;
bool sink;
T value;
long valueSize;
};
class FileFormatException : public std::exception {
public:
FileFormatException(const char* what): msg(what) {}
FileFormatException(const std::string& what): msg(what.c_str()) {}
virtual ~FileFormatException() throw() {}
virtual const char* what() const throw () {
return this->msg.c_str();
}
private:
const std::string msg;
};
}
#include "state_impl.hpp"
#include "fsa_impl.hpp"
#include "simplefsa_impl.hpp"
#include "cfsa1_impl.hpp"
#include "cfsa2_impl.hpp"
#endif /* FSA_HPP */